CollisionCollide: reports collision with tunnel object

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CollisionCollide: reports collision with tunnel object

Postby Cyrus » Tue Aug 24, 2010 8:33 am

Hi,
I have an issue with a tunnel-like object. If I attempt to move any object into this tunnel-like object, CollisionCollide reports collision=true. :? But it does work for concave objects like a cup.
Has anyone worked successfully with tunnel like objects? Let me know if it has worked for you.
I've checked with enabling debug lines and it does not show any lines at the entrance of the tunnel.
I am using Newton 2.20.

Thanks in advance,
Cyrus.
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Re: CollisionCollide: reports collision with tunnel object

Postby Julio Jerez » Tue Aug 24, 2010 9:33 am

what collision shape are you using to mode you tunnel like object?
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Re: CollisionCollide: reports collision with tunnel object

Postby Cyrus » Tue Aug 24, 2010 10:13 am

I am using a compound collision shape. I have uploaded the model & screenshots to my skydrive. I have also PMed you the access details.

Thanks in advance,
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Re: CollisionCollide: reports collision with tunnel object

Postby Stucuk » Tue Aug 24, 2010 12:44 pm

Have you enabled a Debug Display so you can see the Physics Represented on the screen?
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Re: CollisionCollide: reports collision with tunnel object

Postby Julio Jerez » Tue Aug 24, 2010 2:22 pm

hwo to go to your website.

also Stucuk is correct Debug display is your best friend
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Re: CollisionCollide: reports collision with tunnel object

Postby Cyrus » Wed Aug 25, 2010 2:05 am

Please see the attached rar file (password protected).
@Julio, Stucuk: I PMed the password

I tested with debug display but there is no blocking lines visible, Please refer to the pictures in the rar file.
Attachments
CollisionCollide.rar
convex decomposed obj file with images
(128.95 KiB) Downloaded 128 times
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Re: CollisionCollide: reports collision with tunnel object

Postby Julio Jerez » Wed Aug 25, 2010 7:48 am

if the Box of the car is a collision Box or a convex hull it will not work, what you have is a big box with small litl boxes inside.
you need to model each wall of the car as a separate convex object, you nee to make then objects with volume because a conve object cannot be a flat plane.
then it will work.
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Re: CollisionCollide: reports collision with tunnel object

Postby Cyrus » Thu Aug 26, 2010 7:16 am

Fantastic Julio :) , It's working amazingly. Thanks a ton.
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