Kart Racing Tests

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Kart Racing Tests

Postby iroker » Mon May 05, 2008 3:09 pm

Using the
Newton Dynamics Engine for Real Physics
Power of Blitzmax
MiniB3D as 3D engine
and OpenAL for the Sound.

a Pic:
Image

and the Download:KRT Version 0.21alpha FULL 05.05.2008
Please try and give me some Feedback (for Credits see Readme.txt)

>>> Press F1 for HELP <<<
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Postby Julio Jerez » Tue May 06, 2008 2:17 pm

when I click in teh link it take m eto the mage
http://www.iroker.com/news.php

but I do not see teh dwloand link there.
how cana I download it.?

I check yuo page an dit seem you gus hhav some racing comunithe overthere, it looks awesome.

Mayeb you try teh new Netwn beta, we are making some improveme to teh car code.
now the joint is open source, so teh peopel hwo had spend time making car game have an eaaiser time setting up realistic vehicles.
It is also faster.

BTW the image look awesome too, I can not way to check it out.
I also love all of the art that you guys have overthere too.
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Postby iroker » Tue May 06, 2008 2:40 pm

Julio Jerez wrote:when I click in teh link it take m eto the mage
http://www.iroker.com/news.php.......


oops, sorry i forgot to update my .htaccess, now should works.
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Postby Julio Jerez » Tue May 06, 2008 3:17 pm

Holly Molly, this is a KICKKKKKKKKK ASSSSSSSSSSS award.
I only tryid a litle bit and it feels wodefull.
I am here by to promote you to Dark Master.

we need to get you into Newton Archemidea (newton 2.0).
If has some functions that makes such project even more realistic and faster thnt 1.53.

Congratulation for this project,
and thanks for using Netwon
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Postby Dave Gravel » Tue May 06, 2008 3:51 pm

Yes it is a really nice demo, really nice work.
Only one think where i'm not so fan and it is the mouse control.
The implementation is good I just don't like to use mouse to drive a vehicle but it is only my personal chose.
The visual is clean and you have a good speed feeling.

Good Work.
You search a nice physics solution, if you can read this message you're at the good place :wink:
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Postby Julio Jerez » Tue May 06, 2008 6:02 pm

I think it needs this:
- a third person camera view.
- a way to control wi the control mode.
- a replay mode so the you can see replays from different camera angles after a race.
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Postby DarthPhysics » Thu May 08, 2008 12:42 pm

LOL !!

So Fun :D :D

But like Koom said , mouse control is not really the best ;)
Look for direction key or Joy , ...

Anyway , after 3 or 4 turn , my record was 26 seconds :D

Very good work :)
The theory is when we know all but nothing work.
The practice is when everything work but no one know why. <- that is me :) without the 'everything work'
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Postby iroker » Thu May 08, 2008 1:40 pm

DarthPhysics wrote:....
Look for direction key or Joy , ...


Steering Wheel is allready supported >> F8 << "no reverse" forgot it :D

Please Press F1 for HELP
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Postby Julio Jerez » Thu May 08, 2008 1:49 pm

are you planning to make this game mutipleayer?

It would be awsome if people can compete, in single races.
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Postby iroker » Thu May 08, 2008 4:03 pm

Julio Jerez wrote:are you planning to make this game mutipleayer?

It would be awsome if people can compete, in single races.


i am planning many things, Multiplayer included...
and also

graphics:
- animated customizable drivers
- real shadows
- tireskids
- smoke effects etc..

physics:
- kart customizable setup
- fuel consumption (for long races)
- tire wear (also for long races)
- damage system (i am not so sure for that)

gameplay:
- pits functionality
- better ai with overtaking capability
- more kart kategories
- more Tracks
- replay
- video capture

and

- dedicated server
- online charts
- online spectator (over web)
- better Sound effects
- Music?

i need at least 2 years for all that :lol: (whithout any help, of course)

for now i need to add some graphical effects the current two are not so good i am going to implement it with shaders.
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Re: Kart Racing Tests

Postby kartracer76 » Sat Mar 07, 2009 9:09 pm

What file format is the track? How could I convert this track file to a .mas format?
If I were to open the track in BlitxMax would I then be able to save as a .mas format?

Please let me know,
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