NewtonWorldCollide

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NewtonWorldCollide

int NewtonWorldCollide (const NewtonWorld* const newtonWorld, const dFloat* const matrix, const NewtonCollision* const shape, void* const userData, NewtonWorldRayPrefilterCallback prefilter, NewtonWorldConvexCastReturnInfo* const info, int maxContactsCount, int threadIndex)

Usage

Parameters

  • const NewtonWorld* const newtonWorld
  • const dFloat* const matrix
  • const NewtonCollision* const shape
  • void* const userData
  • NewtonWorldRayPrefilterCallback prefilter
  • NewtonWorldConvexCastReturnInfo* const info
  • int maxContactsCount
  • int threadIndex

Return

  • int

Remarks

This function was supposedly removed in newton 1.31.

See also