NewtonUserMeshCollisionRayHitDesc

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	typedef struct NewtonUserMeshCollisionRayHitDesc
	{
		dFloat m_p0[4];							
		dFloat m_p1[4];                         
		dFloat m_normalOut[4];					
		dLong m_userIdOut;						
		void* m_userData;                       
	} NewtonUserMeshCollisionRayHitDesc;