NewtonGetParallelSolverOnLargeIsland
(Redirected from NewtonGetMultiThreadSolverOnSingleIsland)
Contents
NewtonGetMultiThreadSolverOnSingleIsland
int NewtonGetMultiThreadSolverOnSingleIsland (const NewtonWorld* newtonWorld);
Usage
Returns whether multithreading for single collision island is enabled or disabled.
Parameters
- const NewtonWorld* newtonWorld - pointer to the Newton world.
Return
- The current setting for multithreading on single collision island:
0 = disabled 1 = enabled
Description
Returns whether multithreading for single collision island is enabled or disabled.
Newton groups collision primitives into so called collision islands to increase the efficiency of the broadphase collision detection. These collision islands represent disjunct sets of possibly colliding objects.
Remarks
Added in Newton 2.0