NewtonCreateDeformableSolid
NewtonCreateDeformableSolid
NewtonCollision* NewtonCreateDeformableSolid(const NewtonWorld* const newtonWorld, const NewtonMesh* const mesh, int shapeID)
Usage
Parameters
- const NewtonWorld* const newtonWorld
- const NewtonMesh* const mesh
- int shapeID
Return
- NewtonCollision*