Hi friends.
Is this combination working ?
Is there a Hello world using it somewhere ?
Many Thks
Moderators: Sascha Willems, walaber
#include "newton.h"
NewtonWorld* const world = NewtonCreate ();
Julio Jerez wrote:Hi blackbird_dream \
are you using a standalone app, or are you still using Unity?
JernejL
when you cross compile, are you using CMake?
does a CMake Script should handle that kind of makefile?
blackbird_dream wrote:i ll keep you informed of what we get.the idea is to work in forward dynamics with muscle controlers and fit the control parameters by ML i.e optimal control.
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