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60>D:\TechGame\rbfx\Source\Tools\Editor\Tabs\Scene\SceneTab.cpp(915): error C2398: Element '1': conversion from 'double' to 'float' requires a narrowing conversion
60>D:\TechGame\rbfx\Source\Tools\Editor\Tabs\Scene\SceneTab.cpp(915): error C2398: Element '2': conversion from 'double' to 'float' requires a narrowing conversion
60>D:\TechGame\rbfx\Source\Tools\Editor\Tabs\Scene\SceneTab.cpp(1025): error C3538: in a declarator-list 'auto' must always deduce to the same type
61>d:\techgame\techgame\Piece.h(3): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
61> TechGame.cpp
61>d:\techgame\techgame\TechGame.h(4): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
61> main.cpp
61>d:\techgame\techgame\TechGame.h(4): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
How do I do this?hmm, try using the cmake variables defined in the reRunCmake.sh script. That sets DURHO3D_MONOLITHIC_HEADER=ON which should fix some errors.
1>UrhoNewtonConversions.obj : error LNK2001: unresolved external symbol __imp_NewtonCreateBox
1>NewtonCollisionShapesDerived.obj : error LNK2019: unresolved external symbol __imp_NewtonCreateCone referenced in function "protected: virtual bool __cdecl Urho3D::NewtonCollisionShape_Cone::buildNewtonCollision(void)" (?buildNewtonCollision@NewtonCollisionShape_Cone@Urho3D@@MEAA_NXZ)
1>NewtonCollisionShapesDerived.obj : error LNK2019: unresolved external symbol __imp_NewtonCreateCapsule referenced in function "protected: virtual bool __cdecl Urho3D::NewtonCollisionShape_Capsule::buildNewtonCollision(void)" (?buildNewtonCollision@NewtonCollisionShape_Capsule@Urho3D@@MEAA_NXZ)
1>NewtonCollisionShapesDerived.obj : error LNK2019: unresolved external symbol __imp_NewtonCreateCylinder referenced in function "protected: virtual bool __cdecl Urho3D::NewtonCollisionShape_Cylinder::buildNewtonCollision(void)" (?buildNewtonCollision@NewtonCollisionShape_Cylinder@Urho3D@@MEAA_NXZ)
2>d:\techgame\techgame\techgame.h(4): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
2>PieceManager.cpp
2>d:\techgame\techgame\piecemanager.h(2): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
2>PiecePoint.cpp
2>d:\techgame\techgame\piecepoint.h(3): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
9>ManipulationTool.cpp
9>d:\techgame\techgame\manipulationtool.h(2): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
9>NodeTools.cpp
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9>d:\techgame\techgame\techgame.h(4): fatal error C1083: Cannot open include file: 'Urho3D/Urho3DAll.h': No such file or directory
9>Generating Code...
9>Done building project "TechGame.vcxproj" -- FAILED.
10>------ Skipped Build: Project: INSTALL, Configuration: Debug x64 ------
10>Project not selected to build for this solution configuration
========== Build: 8 succeeded, 1 failed, 48 up-to-date, 1 skipped ==========
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