Report any bugs here and we'll post fixes
Moderators: Sascha Willems, Thomas
by JoshKlint » Mon Apr 15, 2019 8:57 pm
Press W to roll forward and hit a coin. The game will crash.
https://www.leadwerks.com/files/marblegame.zipIt's saying that mworld equals null here:
- Code: Select all
dgContact::~dgContact()
{
dgAssert(m_body0);
if (m_body0->m_world->m_destroyContact) {
m_body0->m_world->m_destroyContact(m_body0->m_world, this);
}
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JoshKlint
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by Julio Jerez » Tue Apr 16, 2019 9:41 am
fixed
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Julio Jerez
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by JoshKlint » Tue Apr 16, 2019 1:53 pm
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JoshKlint
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by Dave Gravel » Tue Apr 16, 2019 2:19 pm
Hi JoshKlint,
I have test the demo last night just for see what happen.
Maybe your demo is not finished, I just like to let's you know I have seen a other problem.
When the ball falls down, The game is reset and the ball can pass thru the floor or move when it is supposed to stay at the init position.
The demo look good.
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Dave Gravel
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