Julio Jerez wrote:what do you mean does not let you debug, you are not debug their code you are debugging you dll,
can you set a break point it your dll?
Yes, I can set a breakpoint in my code no problem, and probably in Newton (but I haven't tried yet, I first ask in this Forum before I'd try to "fix" anything in Newton). But that's only when I run Microsoft's FSX.
There is something they did with Steam Edition that prevents FSX starting in debug mode... even if I only want to debug my own code. Basically, when you hit F5 in Visual Studio, there is something that prevents FSX:SE starting up. There is a message that pops up, but I forgot what it says. I can check if you need to see it.
I went on line to check in one of the FSX dev forums, and it was confirmed by members, the publishers of FSX:SE disabled debugging - not sure why. I am not an expert in this, but since my FSX can be debugged, and FSX:SE cannot (with the exactly same setup) I take that as confirmation.
EDIT: Looks like I forgot about this:
here is my post, asking about this on FSX Developer forum, and there IS a solution after all
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)