just wanted to let you know the first iPhone game using Newton Game Dynamics has been posted on the Apple Store ! It's sort of a mix between PacMan and Tron, using the accelerometer to control your ball by tilting the phone, and it uses Newton for physics and collision detection. For those of you who have iPhones and may want to check it out, it's called Death Ball and this should be the link to it :
http://itunes.apple.com/WebObjects/MZSt ... =304849248
Using Newton has been a great experience, granted I didn't do anything too fancy with it, but I found the sdk to be incredibly clear, easy to get into, and well documented (up to 1.5



So there you have it, if anyone is considering using physics in their iPhone game, I would definetely recommend Newton !
Almost forgot ! A lite version of the game should pop up on the apple store any time soon (it was submitted at the same time as the full version, which was posted for sale last night, so it should be somewhere near the front of apple's "review queue" by now...), for those of you who want to check out the game but don't feel like shelling out a buck and a half

Next up : a pinball game ! (physics are fun !)
Cheers everyone !