A place to discuss everything related to Newton Dynamics.
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by meds » Sat Dec 20, 2008 7:05 am
If I have two bodies with the same material how can I get a collision callback between them? From what I've seen in the API you can only set callbacks between two different materials.
Also if I have two static bodies and they intersect would it register as a collision callback?
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meds
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by JernejL » Sat Dec 20, 2008 7:20 am
Ofcourse you can also set up callback between the same material.
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JernejL
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by agi_shi » Sat Dec 20, 2008 10:19 am
Just use the same material id in the set callback function.
Also, statics don't register a collision callback with each other. Only dynamic-dynamic or dynamic-static.
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agi_shi
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by meds » Sat Dec 20, 2008 10:44 am
agi_shi wrote:Just use the same material id in the set callback function.
Also, statics don't register a collision callback with each other. Only dynamic-dynamic or dynamic-static.
Oh ok I see.
Is there any way of checking for static/static overlapping?
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meds
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