A place to discuss everything related to Newton Dynamics.
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by darkmaster83 » Thu Nov 13, 2008 3:52 am
Hi! Following word for word the tutorial
http://www.newtondynamics.com/wiki/index.php5?title=Tutorial_-_Irrlicht_and_Newton_start in Newton Wiki, I get only an error on the following line:
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core::matrix4 mat;
NewtonBodyGetMatrix(beat_Body, &mat.M[0]);
Errors says:
error C2248: 'irr::core::CMatrix4<T>::M' : cannot access private member declared in class 'irr::core::CMatrix4<T>'
What's the problem? What have I to do in order to solve it? Any advice?
I'm using Irrlicht 1.4.2 and Newton Game Dynamics SDK 1.53 in Visual Studio 2005!
Thanks beforehand!
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darkmaster83
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by ep1stle » Thu Nov 13, 2008 7:57 am
Since this is an irrlicht-issue you're in the worng forum.
Anyway, it has to be
- Code: Select all
NewtonBodyGetMatrix(beat_Body, mat.pointer());
This was changed in irrlicht 1.3 or 1.4 I think. The Irrlicht-Newton tutorial is definitly outdated.
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ep1stle
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