A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by Yustme » Wed Jul 30, 2008 1:13 pm
Hi,
How do i create an object that doesn't move but does collide against other objects?
Im trying to make a floor from a mesh (.obj).
Thanks in advance!
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Yustme
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by Julio Jerez » Wed Jul 30, 2008 1:24 pm
set mass to zero
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Julio Jerez
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by Yustme » Wed Jul 30, 2008 2:01 pm
Hi,
I tried that, came across it here on the forum. Didn't work at first..
It seems that i was translating it wrong to the setmatrix fuction.
Got it now, thank you!
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Yustme
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by Dave Gravel » Wed Jul 30, 2008 2:08 pm
Just in case.
If the object is mass zero you don't need the transformation matrix callback.
You set the newton matrix when you create the static object only.
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Dave Gravel
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