Simple Vehicle Transmission

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Simple Vehicle Transmission

Postby Leadwerks » Sun Dec 02, 2018 1:05 am

I'm implementing a simple vehicle system. I know Julio has something more advanced in the works, but for our current engine a basic system with springs and hinges will be good enough.

The only thing I am having trouble with is handling the gas and transmission. I use motorized hinges for the wheels. How can I simulate a transmission so the player pushing a button will give a good acceleration between speeds of 0-60 MPH or so? I want the car to start slowly and go faster and faster without spinning the wheels like crazy at first.
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Re: Simple Vehicle Transmission

Postby JoshKlint » Tue Dec 11, 2018 1:50 pm

Here's what I'm at. Shocks are good, steering is good, brakes are good, but I don't know how to apply torque correctly for acceleration. Any tips on how I can improve this?

It seems you want to apply a little bit of torque at first, and then apply more as the vehicle is going faster. How can I keep track of this?

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