World cleanup

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World cleanup

Postby Slick » Wed Sep 12, 2018 2:59 pm

I'm looking through samples/tuts but don't see examples of the best close down procedure for the world to make sure everything is cleared and no leaks.

This is for example if I wanted to clear one world and then launch a new one.

I am using the dNewton C++ interface.
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Re: World cleanup

Postby Julio Jerez » Wed Sep 12, 2018 3:56 pm

doesn't deleting the work does it?
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Re: World cleanup

Postby Slick » Wed Sep 12, 2018 4:06 pm

That is what I am doing. Just wanted to check if the was anything special.
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