dgMeshEffect::CreateCollisionTree

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dgMeshEffect::CreateCollisionTree

Postby Slick » Mon Sep 03, 2018 7:58 am

This function is also commented out with an assert.

Is it being replaced or a new method to achieve the same result?
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Re: dgMeshEffect::CreateCollisionTree

Postby Julio Jerez » Wed Sep 05, 2018 8:06 am

I think this is re enabled now.
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Re: dgMeshEffect::CreateCollisionTree

Postby Slick » Wed Sep 05, 2018 11:55 am

Ok. I assume it was all related to getting the mesh building functionality working again for the C++ interface.
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