Using NewtonDynamics in Unity3D

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Using NewtonDynamics in Unity3D

Postby aliameenrana » Wed Aug 15, 2018 4:01 am

Hi,

I have to use NewtonDynamics with Unity. Can someone please walk me through the process? I am having build errors with the visual studio project. It fails making a file called newton_wrap.cs
I would really appreciate if someone could get back to me.

Thanks,
Ali Ameen
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Re: Using NewtonDynamics in Unity3D

Postby lperkins2 » Wed Aug 15, 2018 12:27 pm

Can you post the actual build log? What version are you running (github master, 2018 stable)?
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Re: Using NewtonDynamics in Unity3D

Postby blackbird_dream » Tue Aug 28, 2018 4:55 am

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