Using NewtonDynamics in Unity3D

A place to discuss everything related to Newton Dynamics.

Moderators: Sascha Willems, walaber

Using NewtonDynamics in Unity3D

Postby aliameenrana » Wed Aug 15, 2018 4:01 am

Hi,

I have to use NewtonDynamics with Unity. Can someone please walk me through the process? I am having build errors with the visual studio project. It fails making a file called newton_wrap.cs
I would really appreciate if someone could get back to me.

Thanks,
Ali Ameen
aliameenrana
 
Posts: 1
Joined: Mon Aug 13, 2018 10:55 am

Re: Using NewtonDynamics in Unity3D

Postby lperkins2 » Wed Aug 15, 2018 12:27 pm

Can you post the actual build log? What version are you running (github master, 2018 stable)?
lperkins2
 
Posts: 37
Joined: Fri Jul 03, 2015 4:16 am

Re: Using NewtonDynamics in Unity3D

Postby blackbird_dream » Tue Aug 28, 2018 4:55 am

User avatar
blackbird_dream
 
Posts: 279
Joined: Wed Jun 07, 2006 3:08 pm
Location: Italy


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 4 guests

cron