I'm going to try switching my engine over to use the Newton DLL so it can be debugged.
I am using the VS project found in Packages/Projects/
When I compile the 2015 project (in VS 2017 RC) I am getting these errors:
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol __imp__NewtonUserJointAddLinearRow dJointLibrary C:\Leadwerks\Engine\Source\Libraries\NewtonDynamics\packages\projects\visualStudio_2015\CustomKinematicController.obj 1
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol __imp__NewtonUserJointSetRowMinimumFriction dJointLibrary C:\Leadwerks\Engine\Source\Libraries\NewtonDynamics\packages\projects\visualStudio_2015\CustomBallAndSocket.obj 1
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol __imp__NewtonUserJointSetRowMaximumFriction referenced in function "public: virtual void * __thiscall CustomUniversalActuator::`vector deleting destructor'(unsigned int)" (??_ECustomUniversalActuator@@UAEPAXI@Z) dJointLibrary C:\Leadwerks\Engine\Source\Libraries\NewtonDynamics\packages\projects\visualStudio_2015\CustomUniversalActuator.obj 1
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol __imp__NewtonUserJointSetRowMaximumFriction dJointLibrary C:\Leadwerks\Engine\Source\Libraries\NewtonDynamics\packages\projects\visualStudio_2015\CustomBallAndSocket.obj 1