A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by PJani » Wed Sep 14, 2016 7:54 am
Hi after long time... i am curious how much have changed.
I wonder if Newton supports paging worlds with huge coordinates?
Or it would be better to use some kind of clustering of close bodies into world cluster? So clustered bodies always have center position local to cluster world.
Cheers, PJ.
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
-
PJani
-
- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
by PJani » Mon Oct 10, 2016 2:42 pm
Sorry for bumping this. I just want to know if anything was done so i know how much should i dig into it
.
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
-
PJani
-
- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
Return to General Discussion
Who is online
Users browsing this forum: No registered users and 29 guests