Newton in Game Engine Gems 3

A place to discuss everything related to Newton Dynamics.

Moderators: Sascha Willems, walaber

Newton in Game Engine Gems 3

Postby pHySiQuE » Wed Apr 27, 2016 8:26 pm

I used the custom collision feature to dynamically construct vegetation collision instances in chapter 4, titled "Vegetation Management in Leadwerks Game Engine 4". An example is provided with the supplementary materials.


Posts: 608
Joined: Fri Sep 02, 2011 9:54 pm

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest