Tips on collision

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Tips on collision

Postby miccinov » Fri Mar 25, 2011 6:48 pm

Hi, i've search in the forum but i don't find a good solution. This is my problem, i've a hand with bone, i can move the finger and i would grab box and differente object in the scene. Now...this is the tips....i use the convexHull or primitive type for example capsule for each finger(with joint)?
ah..for who use ogre...how can i show the collision debug line? o.o

THX very much and sorry for my english!!!!!

PS:each finger take input from keyboard
miccinov
 
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