Tips on collision

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Tips on collision

Postby miccinov » Fri Mar 25, 2011 6:48 pm

Hi, i've search in the forum but i don't find a good solution. This is my problem, i've a hand with bone, i can move the finger and i would grab box and differente object in the scene. Now...this is the tips....i use the convexHull or primitive type for example capsule for each finger(with joint)?
ah..for who use can i show the collision debug line? o.o

THX very much and sorry for my english!!!!!

PS:each finger take input from keyboard
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Joined: Mon Mar 21, 2011 7:05 am

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