Force and Torque Callback isn't being Called (resolved)

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Re: Force and Torque Callback isn't being Called

Postby Julio Jerez » Sun Oct 31, 2010 8:00 am

static bodies (body with mass equal zero, or static collision liek collsiion tree) do not get force an torque callback, it is a waste ot time to call force callback on them since they do not move
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Re: Force and Torque Callback isn't being Called

Postby Julio Jerez » Sun Oct 31, 2010 1:44 pm

I said mass zero or have a static mesh as collision. Collison tree make body static.

In Netwon collision tree can not be dynamic objects.
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Re: Force and Torque Callback isn't being Called

Postby JernejL » Mon Nov 01, 2010 7:19 am

i am not sure about working state of newton mesh to how you used it, are you sure the geometry generated is correct? try to build a debug rendering routine to actually see the physical world.
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