EDIT: duuuuuh I forgot to set the controller parameters, sorry if I wasted anyone's time...
Hi,
I'm looking for something like the joints used for object picking (set a point in space and the object will be "attached" to that point, move the point around and the object follows). I checked the object picking sample (the one that uses Custom Kinematic Controller) but when I try that on my object it still falls due to gravity (so if I place the picking point on the side, the object will rotate as if "pulled" by the picking point, but it stills falls :S).
Can anyone clarify how custom kinematic controllers are supposed to work?
Thanks!
Marco