how to take the plane made by several point as ground

A place to discuss everything related to Newton Dynamics.

Moderators: Sascha Willems, walaber

how to take the plane made by several point as ground

Postby disney » Sun May 10, 2009 1:50 pm

In my program ,I haven't use the entity of mesh as Collision Object ,Because the terrain may by changing sometimes ,
I want to use several points which may be the four points of vehicle's matching the ground as the physical Collision Object
how to take the plane made by those several points as physical Collision like ground ?
disney
 
Posts: 5
Joined: Fri May 08, 2009 2:24 am

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 21 guests

cron