Breakable Box

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Breakable Box

Postby adam450 » Mon Apr 20, 2009 4:26 pm

It seems there is no dynamic arbitrary mesh in Newton, is this correct. I just want to do a standard FPS breakable box that breaks up into segments like:

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____________
|                 |
|   ___  __  /
| /     \/
|



It seems the only, and maybe the best way to do this, is to just create a bounding box for this object instead? The precision might not matter.
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Re: Breakable Box

Postby JernejL » Tue Apr 21, 2009 3:46 am

You can use a compound object.
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