A place to discuss everything related to Newton Dynamics.
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by Auradrummer » Wed Apr 01, 2009 3:27 pm
Hello all,
The things are became very clear here these days. I'm with one doubt:
Can we set a force to a specific point of a body, and make it rotates?
Or we have to calculate the resulting torque bay ourselves?
Thanks.
Developing a racing game.
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Auradrummer
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by Aphex » Wed Apr 01, 2009 5:38 pm
You need to calc and apply the torque yourself, i.e. CrossProd(force, forcePos-CentreOfMassPos)
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Aphex
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