Newton and Microsoft XNA?

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Newton and Microsoft XNA?

Postby Hider » Thu Mar 05, 2009 9:46 pm

Hi.

Anybody know where can I get information about the operation of Newton with Microsoft XNA?

I am developing an application in XNA, a serious game, on my university and i interested in Newton.

The development with Newton is actually productive?

Thanks.
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Re: Newton and Microsoft XNA?

Postby martinsm » Fri Mar 06, 2009 8:49 am

You can get lot of information on google. Just try searching for "XNA Newton" (without quotes) - results will include plenty information about subject. For example: http://www.codeplex.com/ngd4xna
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Re: Newton and Microsoft XNA?

Postby Hider » Wed Mar 18, 2009 6:58 pm

Nice.
I managed to incorporate the newton in my project, I used as the example offered by the base site, but am having problems with objects above the ground and other objects. And that happens with simple objects, boxes.
This is normal, think about which techniques to avoid this kind of problem?

Tx.
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Re: Newton and Microsoft XNA?

Postby Julio Jerez » Thu Mar 19, 2009 12:11 am

No it is not normal, it should be perfect.
what problems do you have?
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Re: Newton and Microsoft XNA?

Postby Hider » Thu Mar 19, 2009 6:33 pm

I succeded integrating Newton to my project, but I had problems with some blocks.
I think that is some problems with the calculation of the BoundingBox.
Because when I released the block, he hits the floor, it doesn't rebate, and slowly pass through the floor.

I also think my coordinates strange because they seem different from the normal world XNA.

Here my details.

Image

Is this the same coordinate system of newton?

Thx.
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Re: Newton and Microsoft XNA?

Postby Julio Jerez » Thu Mar 19, 2009 7:38 pm

I do not have enoght infomation on what you say.
have you implementted debug display?
have you set a apropriate mass and inertia to the body?
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Re: Newton and Microsoft XNA?

Postby JernejL » Fri Mar 20, 2009 6:06 am

What is the scale of your objects? how big are they, in units?
Help improving the Newton Game Dynamics WIKI
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Re: Newton and Microsoft XNA?

Postby Hider » Sat Mar 28, 2009 1:29 pm

Hi again.

Look at this example.
http://www.hider.com.br/arquivos/ExXnaInNewton.rar
Perceive as the blocks, some are inside the ground, or through other blocks?

Another question.
What is the best technique to make a rope attached in two objects, one on top and another hanging as a pendulum?

Thx!!
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