A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by PJani » Wed Mar 04, 2009 6:49 am
what are default units in
struct NewtonHingeSliderUpdateDesc...
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
-
PJani
-
- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
by JoeWright » Wed Mar 04, 2009 11:31 am
I don't think there is an assumption of default units. The idea is that, as long as you keep your use of units consistent, it all works out.
Joe
-
JoeWright
-
- Posts: 69
- Joined: Sat Apr 30, 2005 1:42 pm
by PJani » Wed Mar 04, 2009 4:48 pm
What type of acelleration is for hinge joint.
Angular or something else?
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
-
PJani
-
- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
by PJani » Sat Mar 07, 2009 3:04 pm
No body?
| i7-5930k@4.2Ghz, EVGA 980Ti FTW, 32GB RAM@3000 |
| Dell XPS 13 9370, i7-8550U, 16GB RAM |
| Ogre 1.7.4 | VC++ 9 | custom OgreNewt, Newton 300 |
| C/C++, C# |
-
PJani
-
- Posts: 448
- Joined: Mon Feb 02, 2009 7:18 pm
- Location: Slovenia
by JernejL » Sat Mar 07, 2009 3:16 pm
I would guess it's angular.. since it is an rotating joint..
-
JernejL
-
- Posts: 1578
- Joined: Mon Dec 06, 2004 2:00 pm
- Location: Slovenia
-
Return to General Discussion
Who is online
Users browsing this forum: No registered users and 14 guests