A place to discuss everything related to Newton Dynamics.
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by ToniMachado » Mon Mar 02, 2009 1:13 pm
Hello everyone,
I'm new user of Newton Game Dynamics, and I'm developing my own simulator to my PhD.
This one has intention to simulate a mobile robot which has distance sensors.
My problem is:
- How can I obtain a distance from a point, in a specific direction, to the closest interception?
I saw in the help the NewtonWorldRayCast funtion but I don't understand how use it.
Anybody can help me to solve this problem?
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ToniMachado
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by Julio Jerez » Tue Mar 03, 2009 9:43 am
there are many sample of world raycast in the SDK
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Julio Jerez
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by ToniMachado » Thu Mar 05, 2009 10:41 am
Thanks for your answer, but I can't find an example.
I'm using Newton Game Dynamics v1.53.
Could you teel me one example where it is present? or Could you post an simple example?
Thanks in advance.
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ToniMachado
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by Julio Jerez » Thu Mar 05, 2009 12:25 pm
I do not even have 1.53 in any of my machines, you should use 2.0
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by ToniMachado » Thu Mar 05, 2009 1:35 pm
Thanks Julio Jerez for your help,
I resolved my problem. It has a problem with graphic card drivers.
I was reinsttal the most recent drivers of my graphic card and the problem has solved.
Thanks again.
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ToniMachado
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by agi_shi » Thu Mar 05, 2009 5:02 pm
Still recommended that you use 2.0 (see the sticky post about it). 1.53 has several issues which are non-existent in 2.0, and 2.0 is generally the latest version that should be used.
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by VeT » Thu Mar 05, 2009 7:22 pm
Julio Jerez wrote:I do not even have 1.53 in any of my machines, you should use 2.0
if you want, i can send you
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by Julio Jerez » Thu Mar 05, 2009 8:40 pm
I have it in CD archives. buy sinc eteh last time I use it I change computers, and I think I have a version in my old pemtium.
But we sould let 1.53 retire with dignity and honor, It served for three years and till kicks some arse
check out this visio I found in youtube.
http://www.youtube.com/watch?v=VYF8qFBMNaw
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