A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by agi_shi » Sat Jan 24, 2009 9:32 pm
Then something is still wrong with the way you're parsing the mesh. Like I said, the chances of NewtonUpdate() being the actual culprit are next to 0.
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agi_shi
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by hach-que » Sun Jan 25, 2009 6:33 am
I've actually been looking in the completely wrong area (though this may have fixed some segmentation faults).
It's actually being caused by a loop where I'm adding a 20x20 grid of spheres, however I will create a new topic for that and mark this as solved.
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hach-que
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