A place to discuss everything related to Newton Dynamics.
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by Auradrummer » Mon Dec 29, 2008 1:36 pm
Hello Guys,
A little doubt. I'm still newbie in programming, so there are some basics I still miss.
This piece of code aren't working.
- Code: Select all
brmxJoint = Create (smgr, nWorld, driver);
const NewtonBody* car;
car = GetBody0();
The brmxJoint seems to work well, this is a MultiBodyVehicle.
But the code crashes on the third line. I want to get the object from the brmxJoint. I need it to add the tires.
The GetBody works with MultiBodyVechicle?
Thanks.
Developing a racing game.
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Auradrummer
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by Julio Jerez » Mon Dec 29, 2008 2:47 pm
maybe
car = brmxJoint->GetBody0() ;
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Julio Jerez
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by Auradrummer » Mon Dec 29, 2008 3:20 pm
Aha! You are good! (Or I am a mule!)
Developing a racing game.
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Auradrummer
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- Posts: 132
- Joined: Sat May 17, 2008 9:17 am
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