A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by Kapitan » Sun Nov 16, 2008 7:08 am
Hi all guys!
I ask me why in some tutorials on the
net there's a multiplication for a constant...
Is like 32.0f or similar and 1/32.0f for the inverse.
It's a scale factor?
Thanks.
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Kapitan
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by Julio Jerez » Mon Nov 17, 2008 9:58 am
It is a scale to convert for the units irrlitch uses to meters.
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Julio Jerez
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by Kapitan » Mon Nov 17, 2008 5:05 pm
So if i've used millimeters in my 3d studio max meshes i have to convert?
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Kapitan
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