Newton 2.0 vehicle physics

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Re: Newton 2.0 vehicle physics

Postby Julio Jerez » Fri Nov 28, 2008 7:46 am

I am working on it.
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Re: Newton 2.0 vehicle physics

Postby TheoLogic » Tue Dec 02, 2008 7:54 am

Julio, did you managed to send a working update to Josh from LeadWerks?
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Re: Newton 2.0 vehicle physics

Postby TheoLogic » Thu Dec 04, 2008 9:11 am

? I really need to know this for our planning for school...

Thx Julio
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Re: Newton 2.0 vehicle physics

Postby Leadwerks » Thu Dec 04, 2008 1:06 pm

Yes, I have a working version now. It will be included in version 2.14 of the engine.
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Re: Newton 2.0 vehicle physics

Postby Julio Jerez » Thu Dec 04, 2008 2:33 pm

TheoLogic wrote:? I really need to know this for our planning for school...

Thx Julio


I sent a new version of the engine that surpricetlyy solve the wheel lock bug.
Leadwerk sent me the bug few month ago, but then my attention was on something else and I forgot about.
That is why I am was so confused about these things bug, as far as I new it was working for him, but then he reminded me of the demo with the bug.

Anyway I have his new test with the new engine and his new suggestions to make it better, and I am still trying to make a simpler and more reliable vehicle.
I too like to see some good simulations with the engine.

I hope his is good for you guys.
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Re: Newton 2.0 vehicle physics

Postby Leadwerks » Mon Dec 08, 2008 7:42 pm

Version 2.14 of my engine is released. Julio is still working out some of the behavior, but you can get started with vehicles now.
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Re: Newton 2.0 vehicle physics

Postby ChArDoN-ARG » Thu Dec 11, 2008 11:03 am

Hi I'm new and I'm trying to make a game of cars, which is where I found no download version 2.0 of which you speak :(
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Re: Newton 2.0 vehicle physics

Postby JernejL » Thu Dec 11, 2008 1:43 pm

ChArDoN-ARG wrote:Hi I'm new and I'm trying to make a game of cars, which is where I found no download version 2.0 of which you speak :(


Newton 2.0, also known as "newton archimedea" is in beta testing right now, you need to ask Julio for a copy if you want to test it.
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Re: Newton 2.0 vehicle physics

Postby ChArDoN-ARG » Fri Dec 12, 2008 9:08 am

delphi thanks, I'm going to send a PM to Julio :mrgreen:
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