Book suggestions

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Book suggestions

Postby bleubleu » Sat Oct 25, 2008 12:27 pm


I am looking for a good physics engine book. Something that would allow me to understand stuff like constaints between joints, use of jacobians, different solvers and such. I found most game-physics books are too basic (balistic trajectory, give me a break)...

Any suggestions ?

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Re: Book suggestions

Postby rascal » Sat Oct 25, 2008 2:40 pm

In this book the author builds a simple physics engine. It might not address everything you listed, but you'll be a better physics engine user after reading it.
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