use CollisionTree with DirectX c++

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use CollisionTree with DirectX c++

Postby programmer2008 » Sun Oct 05, 2008 2:31 am

hi every body :D
how to use 'CollisionTree' with DirectX c++ :?:
I tried so many times but I failed some body help me :cry: Please

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Re: use CollisionTree with DirectX c++

Postby Julio Jerez » Sun Oct 05, 2008 6:54 pm

the collision tree to pass teh face one at a time, it is no a index list vertes list.
Maybe that is what confuses you.

The new SDK use a ascci file format similat to teh MDL format, maybe taht will be easier for you to go by.
send me a PM.

but I have to tell you that I am not going to be able to reply until this wenesday when I get back.
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Re: use CollisionTree with DirectX c++

Postby programmer2008 » Mon Oct 06, 2008 5:31 am

thank you for reply,
I don't know what Newton exactly want (face,vertex,etc)
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