hi people , i am upgrading my code from 1.53 sdk version to 2.0, the question is about how to deal with cars ...
particulary how to set torque and steer angle to the tires
In the 1.53 sdk version i had got: (basicaly)
create a VehicleJoint
NewtonConstraintCreateVehicle(...)
then set a tire callback
NewtonVehicleSetTireCallback( vehicleJoint, tireCallbackFunc )
then add tires
NewtonVehicleAddTire(...)
then set torque and steer angle to the tires from tireCallbackFunc(...)
Now i have got a class which derives from CustomRayCastCar , it works well but i don't know from where i have to call SetTireTorque(...) and SetTireSteerAngle(...) .
Is there a equivalent way to set this properties like in 1.53 version ??
i have tried to do it from the mainLoop calling myVehicle.SetTireTorque(...) but it doesn't work (as i was thinking)
( is it understandable ? , if not please tell me , i will try to do it more understandable since i write from spain and it is so difficult to me to write in english )
thanks and regards !!