A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by Julio Jerez » Mon Aug 02, 2010 5:57 pm
I was trying to cover it yesterday, but I do not have time to do all tree build. but I will check tonight,
It looks like the window version doe no run on 32 but system, so I have to put a new update tonight.
can you make a post after this so that I know I have this pending.
-
Julio Jerez
- Moderator

-
- Posts: 12452
- Joined: Sun Sep 14, 2003 2:18 pm
- Location: Los Angeles
-
by Cannos » Mon Aug 02, 2010 6:14 pm
Post.

-
Cannos
-
- Posts: 129
- Joined: Thu Mar 04, 2010 5:41 pm
by Julio Jerez » Wed Aug 04, 2010 7:56 am
wow you are correct, a body insinde a trigger is not goint to sleep.
I am fixing that now.
-
Julio Jerez
- Moderator

-
- Posts: 12452
- Joined: Sun Sep 14, 2003 2:18 pm
- Location: Los Angeles
-
by Julio Jerez » Wed Aug 04, 2010 8:39 am
Al right That bug is fixed now,
let me see if I fix a crash bug in the SDK demo before I put the update.
also I like to see if I can fix the edge bug that was reported when Continue collision is on.
But teh imprtant thongi s tah is fix and will be in next version
-
Julio Jerez
- Moderator

-
- Posts: 12452
- Joined: Sun Sep 14, 2003 2:18 pm
- Location: Los Angeles
-
by Julio Jerez » Thu Aug 05, 2010 2:54 pm
Ok the edge bug will take a litle longer, soe I uploade 2.24 wirth the crash in the editor and the Tgrgger Bug fixed
you can get 2.24 for form teh dwoloand page.
I just put the window version, I thonk you are using it windows.
Next version will have all version fixed. includein teh last edge but with spheres in continue collision mode
-
Julio Jerez
- Moderator

-
- Posts: 12452
- Joined: Sun Sep 14, 2003 2:18 pm
- Location: Los Angeles
-
by Cannos » Fri Aug 06, 2010 2:53 pm
I'm using Windows and iPhone, so I'll wait for the next version. Thanks for fixing this Julio!
-
Cannos
-
- Posts: 129
- Joined: Thu Mar 04, 2010 5:41 pm
Return to General Discussion
Who is online
Users browsing this forum: No registered users and 45 guests