PJani wrote:I think collada will do it just great!
kallaspriit wrote:I'm sure Collada support for OgreNewt would be great but I am currently probably too busy to be of much help.
That's ok I will do most of teh preliminary framework to get teh ball rolling, plus the code will be reusabel for oteh game engien as well.
The inportan part is the we agree.
I put some more work on the exporter I beleive it will be finish tonight and then I will make the OgreNewt Importer righ away.
I think I will be ready to put anoteh update by friday, if nothing hurrendous happens.
I took a detiour from the vehicle bace is drive me crasy to have to put together pieces but hand,
but as soon as I get the expert/importer ready, I will add a new Demo to OgreNewt called Demo_ColladaSceneLoader when all theso lever will be loaded and save from the GUI,
this we people will see hwo the Plugin can be use for final Games as long as the can export legitimate 1.4.1 collad compliance files for any package.

