A place to discuss everything related to Newton Dynamics.
Moderators: Sascha Willems, walaber
by marco565 » Thu Sep 23, 2010 5:45 am
Hello evry body, I have seen the new beta Newton 2.24, I have one question : it's possible to make easily car for racing game ? Now i use vehcile joint from newton 1.53.
thanks.
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marco565
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by marco565 » Sun Sep 26, 2010 6:28 am
no body can reply me ?
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marco565
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by Aphex » Sun Sep 26, 2010 6:55 am
Probably best looking at the raycast vehicle demo.
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Aphex
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by marco565 » Sun Sep 26, 2010 10:17 am
I have looked the jointLibrary.h but some fuctions of raycastVehicle are commented. How apply torque and steering of vehicle ?
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marco565
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by Aphex » Sun Sep 26, 2010 3:31 pm
I've not used the raycast car but it looks like its all in: /demos/RayCastCar.cpp
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Aphex
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by Bodhran » Wed Sep 29, 2010 8:31 am
hello!
I have the same problem. I develop a driving simulator using the old newton 1.53. I would like to upgrade to the latest newton version but I can't understand how to implement the vehicle joint. I looked at the sample but doesn't seem complete, or maybe some functions are missing in the dll.
Please give me some hints, or tell me when a new stable vehicle joint will be available again.
thanks!
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Bodhran
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by Julio Jerez » Wed Sep 29, 2010 2:42 pm
please post this bug in the Bug Tracking forum.
I am solving then in the order that they are posted
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Julio Jerez
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