Newton Game Dynamics Beta 1.2 has been released

This subforum contains archived site news.

Newton Game Dynamics Beta 1.2 has been released

Postby Alain » Mon Apr 12, 2004 1:46 am

Newton Game Dynamics Beta 1.2 has been released

New features are:
-Ball and socket joints with and without limits.
-Hinge joint, with the ability to be motorized, has limits and friction.
-Slider joint, with the ability to be motorized, has limits and friction.
-Ragdoll set up api. Ragdoll is self-collidable.
-Two introductory tutorials with source code using open-gl.
-One advance demo showing 25 rag dolls, a simple piston engine, a breakable rope, a double wing door with stops, a simple structure using sliding joint with limits, and buoyancy force (need to compile the project to see the bouyancy feature) The demo was written using Mercior’s IrrLicht integration tutorial.

All joints can be breakable.
The application can destroy rigid bodies and joints at any time, even from within callback functions.

Go to download section. The new SDK replaced the old one.

Enjoy
Alain
Site Admin
Site Admin
 
Posts: 28
Joined: Sun Sep 28, 2003 2:33 am
Location: Miami

Return to Archived

Who is online

Users browsing this forum: No registered users and 1 guest