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Newton Game Dynamics Beta 1.2 has been released

PostPosted: Mon Apr 12, 2004 1:46 am
by Alain
Newton Game Dynamics Beta 1.2 has been released

New features are:
-Ball and socket joints with and without limits.
-Hinge joint, with the ability to be motorized, has limits and friction.
-Slider joint, with the ability to be motorized, has limits and friction.
-Ragdoll set up api. Ragdoll is self-collidable.
-Two introductory tutorials with source code using open-gl.
-One advance demo showing 25 rag dolls, a simple piston engine, a breakable rope, a double wing door with stops, a simple structure using sliding joint with limits, and buoyancy force (need to compile the project to see the bouyancy feature) The demo was written using Mercior’s IrrLicht integration tutorial.

All joints can be breakable.
The application can destroy rigid bodies and joints at any time, even from within callback functions.

Go to download section. The new SDK replaced the old one.

Enjoy