Distance between 2 objects

Moderators: Sascha Willems, Thomas

Re: Distance between 2 objects

Postby Julio Jerez » Sat Nov 13, 2010 12:55 pm

Ok I think I have the bug fixed now.
I also added the ability to show teh wireframe in the demos, and fixed the alignment matrix in the collision shapes in alchemida.
now the demo show the correct closest distance casting

Please get 2.25 again from the download link
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Re: Distance between 2 objects

Postby Cyrus » Tue Nov 16, 2010 1:40 am

Thanks a lot Julio, now everything working file :)

Thanks
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Re: Distance between 2 objects

Postby Cyrus » Wed Nov 24, 2010 9:01 am

Hi Julio
I started using the 2.25 dll, I stuck with one of my model which crash my application while creating convex hull (other models are working fine).
It crashes at CollisionPrimitives.ConvexHull(world, vector3[], tolerance,id).
I am not able to attach the model here, Since there is no "Upload attachment" option??
How can I pass the model to you?

Thanks
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Re: Distance between 2 objects

Postby Julio Jerez » Wed Nov 24, 2010 10:55 am

the best way is to post a running demo that uses the DLL, that way I can see what is wrong by running in the context you are using it.

Many time the model I have to load with a tool, like SXI or Blender, and in the prossess the data may changes and the bug either turn out different or just do not happens.
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Re: Distance between 2 objects

Postby Cyrus » Fri Nov 26, 2010 2:13 am

Hi Julio,
I uploaded the running demo at skydrive. I PMed the details about running demo along with UID and pwd.

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Re: Distance between 2 objects

Postby Julio Jerez » Fri Nov 26, 2010 12:04 pm

I have it.
I send you some PM back.
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Re: Distance between 2 objects

Postby Cyrus » Wed Dec 01, 2010 5:45 am

Hi Julio,
The problem got resolved by Newton 2.26 sdk.
Thanks :)

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