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Re: Distance between 2 objects

PostPosted: Sat Nov 13, 2010 12:55 pm
by Julio Jerez
Ok I think I have the bug fixed now.
I also added the ability to show teh wireframe in the demos, and fixed the alignment matrix in the collision shapes in alchemida.
now the demo show the correct closest distance casting

Please get 2.25 again from the download link

Re: Distance between 2 objects

PostPosted: Tue Nov 16, 2010 1:40 am
by Cyrus
Thanks a lot Julio, now everything working file :)

Thanks
Cyrus

Re: Distance between 2 objects

PostPosted: Wed Nov 24, 2010 9:01 am
by Cyrus
Hi Julio
I started using the 2.25 dll, I stuck with one of my model which crash my application while creating convex hull (other models are working fine).
It crashes at CollisionPrimitives.ConvexHull(world, vector3[], tolerance,id).
I am not able to attach the model here, Since there is no "Upload attachment" option??
How can I pass the model to you?

Thanks
Cyrus

Re: Distance between 2 objects

PostPosted: Wed Nov 24, 2010 10:55 am
by Julio Jerez
the best way is to post a running demo that uses the DLL, that way I can see what is wrong by running in the context you are using it.

Many time the model I have to load with a tool, like SXI or Blender, and in the prossess the data may changes and the bug either turn out different or just do not happens.

Re: Distance between 2 objects

PostPosted: Fri Nov 26, 2010 2:13 am
by Cyrus
Hi Julio,
I uploaded the running demo at skydrive. I PMed the details about running demo along with UID and pwd.

Thanks
Cyrus

Re: Distance between 2 objects

PostPosted: Fri Nov 26, 2010 12:04 pm
by Julio Jerez
I have it.
I send you some PM back.

Re: Distance between 2 objects

PostPosted: Wed Dec 01, 2010 5:45 am
by Cyrus
Hi Julio,
The problem got resolved by Newton 2.26 sdk.
Thanks :)

Thanks
Cyrus