C# WPF

Share with us how are you using the powerrrr of the force

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C# WPF

Postby Charlie Rix » Fri Nov 20, 2015 5:01 pm

I've been working on this over the years. The ultimate goal is an artificial life simulation, but right now, it's a collection of testers.

https://github.com/charlierix/AsteroidMiner


The v1.53 wrapper is based on this article:
http://www.codeproject.com/Articles/27574/Newton-Game-Dynamics-Extensions-for-the-WPF-The-Mo

Currently using v2.36
Charlie Rix
 
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