With great pleasure, I would like to introduce a new game development and publishing platform to the newton game dynamics user community. It is called the oTakhi Platform ( it is a love child between Mozilla and Ogre and blessed by Newton. Hopefully, it is not as ugly as either but smart as Newton.)
Unlike other game engines, oTakhi is a cloud computing platform (Software as a Service) where all local hardware and computing resources are exported and encapsulated by 34 widgets that can be mixed and combined by you, following some higher level application logic, to form web applications and 3d games that are sharable with other users.
oTakhi platform provides an Object-Oriented framework, not at the code level but at the visual interface level, that allows user to create intermediary autonomous objects to share with other developers. These shared objects can later be reused in different apps.
Integrating powerful game engine within a browser engine, oTakhi platform allows any web developer to create games without writing a single line of low-level code. Furthermore, because of oTakhi's unique component-based architechture and communal development environment, members can share 3D digital assets not only as individual files but also as autonomous entities made of multiple 3D models, sound tracks, and behavior.
A few sample objects that I published earlier can be found at http://www.otakhi.com. This site will host the global repository for all such objects and web apps.
Here is a screen shot of the oTakhi client software in action:
A few videos can be found here:
http://www.youtube.com/watch?v=S--kaOg6a4E
http://www.youtube.com/watch?v=iifby9CGgVM
http://www.youtube.com/watch?v=_-arW7O9HJM
The user manual is here (still a work in progress.)
http://www.otakhi.com/owiki/index.php/Molecule_Reference
Currently we are doing a Developer Preview Release. We are looking for a few brave souls who will like to consider using our platform for developing cloud-based 3d games. We will work with these early adopters to continue polishing our platform and also provide a co-marketing opportunity when the game is released ( or perhaps follow a share-revenue model when we start attracting ad money.)
For these early adopters, we will provide unlimited storage space and channel to provide feedback and bug report.
If you are a serious game developer and consider using our platform, please visit this link to signup:
http://www.otakhi.com/pages/previewsignup.html
and this link to download and install the client software:
http://www.otakhi.com/pages/quickstart.html
Please provide links to your previous work as reference when signing up.
While youtube allows users share videos, otakhi allows users share applications and games (and components). This is a much bigger market and we can all retire soon.
mr.otakhi
mr.otakhi@otakhi.com