Share with us how are you using the powerrrr of the force
Moderator: Alain
by rabbit » Sat Dec 12, 2009 9:27 am
Newton Game Dynamics is really good I loved working with it. We have used it to make our first 3d game.
The project is called "Wisker: Tale of the Star Key" its a 2.5d platformer. To develop the game our team used Newton 1.53, Irrlicht 1.5 and FMOD.
The game can be played with a controller so if you have one it's more fun to play with that.
Last edited by
rabbit on Wed Jun 27, 2012 9:52 am, edited 6 times in total.
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rabbit
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by rabbit » Sat Dec 26, 2009 12:10 pm
You can now see a trailer for Wisker: Tale of the star key
Last edited by
rabbit on Wed Jun 27, 2012 9:53 am, edited 5 times in total.
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rabbit
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by JernejL » Sun Dec 27, 2009 8:59 am
You using a particular graphics engine like ogre for this? the basic engine looks alright, but the graphics need more.. "bells and whistles"
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JernejL
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by rabbit » Wed Dec 30, 2009 11:10 pm
You're absolutely correct about the graphics side of things. our artistic team were not particularly motivated.
I really wanted shaders but I was handicapped during the whole development cycle
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Most of the code required to implement trigger volumes exists in the rapper that I wrote. We could have had a lot more advanced gameplay and scripting. This Project was our first 3-D game. So I am not entirely unhappy with it.
Thank you for the feedback.
Last edited by
rabbit on Sun Jun 13, 2010 8:17 am, edited 1 time in total.
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rabbit
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by rabbit » Sun Jun 13, 2010 8:10 am
Last edited by
rabbit on Sat Jul 31, 2010 10:10 am, edited 1 time in total.
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by rabbit » Sun Jul 04, 2010 3:54 am
I made a new video of a level which was cut from the level sequence.
Last edited by
rabbit on Wed Jun 27, 2012 9:53 am, edited 1 time in total.
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rabbit
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by rabbit » Sat Jul 31, 2010 7:07 am
I made some more trailers for Wisker.
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rabbit
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