Realtime animation of tornado using NGD

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Realtime animation of tornado using NGD

Postby mlazo » Mon Aug 31, 2009 5:37 pm

Hi All!
Here is a video of current state of the tornado animation from my Physics module. The current implementation uses Newton Game Dynamics 1.53 and Impromptu Graphics Engine. The Tornado interact with 350 objects in realtime.

I'm looking for migrate the demo to NGD_2.00. I'd like put more and more object in the scene.




New video:


and downloadable Demo:
http://www.pladema.net/~cgarcia/resources/tornado_demo.zip

Cheers !!

PD: another post in the forum : http://newtondynamics.com/forum/viewtopic.php?f=14&t=4310&p=30318&hilit=impromptu#p30318
Last edited by mlazo on Mon Nov 16, 2009 5:53 pm, edited 1 time in total.
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Re: Realtime animation of tornado using NGD

Postby Julio Jerez » Mon Aug 31, 2009 6:05 pm

Wow awesome, vere very cool.

you guys have to go to 2.08
You can put lot more stuff in that tornado effect. :mrgreen: :mrgreen:
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Re: Realtime animation of tornado using NGD

Postby Dave Gravel » Tue Sep 01, 2009 2:11 am

Yes really nice and really cool effects.
Nice work.
You search a nice physics solution, if you can read this message you're at the good place :wink:
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